The GamesLab at Pader­born Uni­ver­sity

The GamesLab at Paderborn University is a place for video game development and gaming culture. The room is equipped with powerful PCs, software, graphics tablets, headphones, whiteboards and VR glasses. Various seminars are offered here, including the two-semester main seminar on video game development and game studies by Prof. Dr. Christian Fuchs and Sebastian Krois, in which you will be taught the basics of video game development. The seminars are attended by students of media studies, computer science, art, music and many more. The Department of Media Studies, the ZIM and a student organisation team manage the GamesLab.

Contact us via our e-mail: gameslab@uni-paderborn.de | Visit us in room N5.216

News

GamesLab and VR Lab between student participation and free labour. A lab report

by Jakob Cyrkel, Sebastian Krois

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2nd Paderborn Game Lab GameJam

From March 21-23, 2025, the 2nd Paderborn Game Labs GameJam took place in the GamesLab in cooperation with the bib International College. Seven teams of 11 students from Paderborn University and 13 students from bib International College took part. The theme was “Think inside the Box”.

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GamesLab in the winter semester 2024/2025: 7 successful GameJam results

116 participants developed 7 of their own games during a GameJam weekend. Find out more here and try out the game prototypes!

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Summer semester 2022: Students developed three computer game prototypes

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The GamesLab in the 2022/2023 academic year: The development of BossCrawl

Check out our new project results!

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All news at a glance

Here you can find out more about current and past news from GamesLab.

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Com­puter and Video Game De­vel­op­ment in the GamesLab

The work in the GamesLab is organised as a module for the development of video games, which extends over two semesters and is attended by students from various disciplines such as media studies, computer science, art, music and many others. In the winter semester, students work in teams, so-called ‘departments’.

The departments specialise in 2D Arts, 3D Arts, Audio, Coding and Game Design. In weekly workshops, you will learn all the basics of the department, the software used and teamwork. At the end, there is a game jam in which the departments come together and put their skills to the test. This involves creating a small, functioning video game within a short space of time.

2D Art Department

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3D Art Department

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Audio Department

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Coding Department

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Game Design Department

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Game Analysis and Game Studies

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Project Management and Workflows

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Unity and Version Control System Git

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See for your­self: In­sights in­to the GamesLab

The GamesLab has a large collection of practical works - game prototypes that have been created together with the students from the GameJams and the semester projects of the course. Participating in the GamesLab teaching programme enables you to work in interdisciplinary production teams through practical media project experience. In addition, soft skills in applied project management are practised and teaching offers the basics of game development as a foundation for the professional world.

In addition to the development and research opportunities for video games, the GamesLab also offers a quiet place to work, a communal atmosphere and access to a large number of consoles and video games!

Seminar Results

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Our Seminar

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GamesLab History

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Premises

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The Orga-Team and the GamesLab premises

The GamesLab’s room is N5.216. It houses a total of 20 computers that can be used by participants to work on the seminar. Department-specific computer stations also have additional equipment. You can also buy drinks and snacks directly in the lab, saving you the trip to the cafeteria.