3D Art
The 3D Art Department takes care of the creation of 3D models that bring the world and characters of the game to life. The course starts with the basics and progresses from simple models to animation. No previous knowledge is required, but the learning curve is very steep and it takes a lot of effort to understand the content. The software used is Blender.
Skills in the 3D Art Department
Role and responsibility
After learning the basics, they can be tested in the game jam at the end of the semester. In this short period of time, new challenges and priorities in the creation of assets become apparent.
In the summer semester, more time can be allocated to a larger project and communication with other members and leads of the production team becomes even more important in order to achieve a consistent style.
Vocabulary of the 3D Art Department
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